Project Information
A zine exploring the value of play in design through a range of essays, activities, visual commissions and more.
The Playbook showcased the benefits of spontaneous thinking and curiosity through design. Notable pieces included Ten Rules for Play with Paula Scher, an essay on the importance of curiosity and iteration in a world where the possibilities are endless, a piece offering advice on seeking out the “what if?” moment to kickstart any project, and an interpretation of Bruno Munari’s famed 12-step design methodology.
The zine was distributed to all attendees at Figma’s annual conference, Config.